local Players = game:GetService("Players"
game.Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(character)
local humanoid = character:FindFirstChild("Humanoid"
if humanoid then
humanoid.RegenerationEnabled = false
end
end)
end)
for _, player in Players:GetPlayers() do
player.CharacterAdded:Connect(function(character)
local humanoid = character:FindFirstChild("Humanoid"
if humanoid then
humanoid.RegenerationEnabled = false
end
end)
end
Надо что бы он отключал регенерацию здоровья у игрока
game.Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(character)
local humanoid = character:FindFirstChild("Humanoid"
if humanoid then
humanoid.RegenerationEnabled = false
end
end)
end)
for _, player in Players:GetPlayers() do
player.CharacterAdded:Connect(function(character)
local humanoid = character:FindFirstChild("Humanoid"
if humanoid then
humanoid.RegenerationEnabled = false
end
end)
end
Надо что бы он отключал регенерацию здоровья у игрока